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Charms


Charms
Charms give magical properties, when carried in your pack. When in your stash or in your cube, you will not get the benefits of them.
Charm properties are randomly generated.
Unique Charms were added in the v1.10 patch.
Charms come in three sizes, each of which have three different images.
Charm Images
Small Charms
Large Charms
Grand Charms



Elite Unique Charms

Annihilus
Small Charm
  +1 to all Skills
  +10-20 to all Attributes
  +10-20 to all Resistances
  +5-10% to Experience Gained
  Req Level: 70
  found in v1.10 or later
  can only have one of these in your posession at a time
  dropped by Uber Diablo on battle.net realms

Gheed's Fortune
Grand Charm
  80-160% Extra Gold from Monsters
  10-15% Reduction in Vendor Prices
  20-40% better Chance of getting Magic Items
  Req Level: 62
  can be found in ladder and non-ladder games. (thanks for letting me know!)
  found in v1.10 or later
  can only have one of these in your posession at a time

Hellfire Torch
Large Charm
  25% chance to cast level 10 Firestorm on striking
  +3 to (insert class) skills
  +10-20 to all Attributes
  +10-20 to all Resistances
  +8 to Light Radius
  10 charges level 30 Hydra
  Req Level: 75
  only spawns during the Pandemonium quest
  found in v1.11 or later
  can only have one of these in your posession at a time


Charm Prefixes
Modifier Small Charm Properties Large Charm Properties Grand Charm Properties
Acrobat's not available not available +1 to Amazon Passive Skills
Amber +10-11% Resist Lightning +13-15% Resist Lightning +26-30% Resist Lightning
Arcing +1 minimum and +25-43 maximum to Lightning Damage +1 minimum and +27-58 maximum to Lightning Damage +1 minimum and +18-44 maximum to Lightning Damage
Azure +3-5% Resist Cold +4-7% Resist Cold +7-15% Resist Cold
Beryl +3-5% Resist Poison +4-7% Resist Poison +7-15% Resist Poison
Bloody not available not available +3 to minimum Damage
Boreal +5-7 minimum and +9-14 maximum to Cold Damage for 1 second +6-10 minimum and +11-20 maximum to Cold Damage for 1 second +5-7 minimum and +9-15 maximum to Cold Damage for 1 second
Bronze +2-12 to Attack Rating +4-25 to Attack Rating +6-42 to Attack Rating
Burly +15-20 Defense +13-30 Defense +13-30 Defense
Burning not available not available +1 to Sorceress Fire Skills
Captain's not available not available +1 to Paladin Offensive Skills
Chilling not available not available +1 to Sorceress Cold Skills
Cobalt +8-9% Resist Cold +11-12% Resist Cold +21-25% Resist Cold
Coral +8-9% Resist Lightning +11-12% Resist Lightning +21-25% Resist Lightning
Crimson +3-5% Resist Fire +4-7% Resist Fire +7-15% Resist Fire
Ember +1 minimum and +2-3 maximum to Fire Damage +1 minimum and +2-3 maximum to Fire Damage +1 minimum and +2-3 maximum to Fire Damage
Emerald +10-11% Resist Poison +13-15% Resist Poison +26-30% Resist Poison
Entrapping not available not available +1 to Assassin Traps
Expert's not available not available +1 to Barbarian Combat Skills
Fanatic not available not available +1 to Barbarin Combat Masteries
Fine +10-20 to Attack Rating, +1-3 to maximum Damage +10-20 to Attack Rating, +1-3 to maximum Damage +10-48 to Attack Rating, +1-6 to maximum Damage
Flaming +10-19 minimum and +20-29 maximum to Fire Damage +10-27 minimum and +28-43 maximum to Fire Damage +8-18 minimum and +20-36 maximum to Fire Damage
Fletcher's not available not available +1 to Amazon Bow and Crossbow Skills
Forked not available +2 to maximum Damage +2 to maximum Damage
Foul +50 Poison Damage for 4 seconds +30 Poison Damage for 4 seconds +15 Poison Damage for 4 seconds
Fungal not available not available +1 to Necromancer Poison and Bone Skills
Garnet +8-9% Resist Fire +11-12% Resist Fire +21-25% Resist Fire
Glowing +1 minimum and +12-24 maximum to Lightning Damage +1 minimum and +10-26 maximum to Lightning Damage +1 minimum and +6-17 maximum to Lightning Damage
Graverobber's not available not available +1 to Necromancer Summoning Skills
Harpoonist's not available not available +1 to Amazon Javelin and Spear Skills
Hexing not available not available +1 to Necromancer Curses
Hibernal +8-10 minimum and +15-20 maximum to Cold Damage for 1 second +11-15 minimum and +21-30 maximum to Cold Damage for 1 second +8-13 minimum and +16-25 maximum to Cold Damage for 1 second
Iron +13-24 to Attack Rating +39-51 to Attack Rating +43-87 to Attack Rating
Jade +8-9% Resist Poison +11-12% Resist Poison +21-25% Resist Poison
Jagged +1 to maximum Damage +1 to maximum Damage +1 to maximum Damage
Lapis +6-7% Resist Cold +8-10% Resist Cold +16-20% Resist Cold
Lion-Branded not available not available +1 to Paladin Combat Skills
Lizard's +1-7 to Mana +2-12 to Mana +3-20 to Mana
Lucky
+1-6% Better Chance of getting Magic Items +1-12% Better Chance of getting Magic Items
Mentalist's not available not available +1 to Assassin Shadow Disciplines
Natural not available not available +1 to Druid Elemental Skills
Ocher +6-7% Resist Lightning +8-10% Resist Lightning +16-20% Resist Lightning
Pestilent +125 Poison Damage for 6 seconds +175 Poison Damage for 6 seconds +100 Poison Damage for 6 seconds
Preserver's not available not available +1 to Paladin Defensive Skills
Red +1 to minimum Damage +1 to minimum Damage +1 to minimum Damage
Ruby +10-11% Resist Fire +13-15% Resist Fire +26-30% Resist Fire
Rugged +4-16 maximum Stamina +8-32 maximum Stamina +12-50 to maximum Stamina
Russet +6-7% Resist Fire +8-10% Resist Fire +16-20% Resist Fire
Sanguinary not available +2 to minimum Damage +2 to minimum Damage
Sapphire +10-11% Resist Cold +13-15% Resist Cold +26-30% Resist Cold
Septic +15 Poison Damage for 3 seconds +10 Poison Damage for 3 seconds +5 Poison Damage for 3 seconds
Serpent's +13-17 to Mana +24-34 to Mana +40-59 to Mana
Serrated not available not available +3 to maximum Damage
Sharp
+21-48 to Attack Rating, +4-6 to maximum Damage +49-76 to Attack Rating, +7-10 to maximum Damage
Shimmering +3-5% to All Resistances +3-8% to All Resistances +3-15% to All Resistances
Shivering +3-4 minimum and +5-8 maximum to Cold Damage for 1 second +4-5 minimum and +6-10 maximum to Cold Damage for 1 second +2-4 minimum and +4-8 maximum to Cold Damage for 1 second
Shocking +1 minimum and +44-71 maximum to Lightning Damage +1 minimum and +59-90 maximum to Lightning Damage +1 minimum and +45-79 maximum to Lightning Damage
Shogukusha's not available not available +1 to Assassin Martial Arts
Smoking +4-9 mminimum and +11-19 maximum to Fire Damage +4-9 minimum and +13-27 maximum to Fire Damage +4-7 minimum and +8-19 maximum to Fire Damage
Smoldering +2-3 minimum and +4-10 maximum to Fire Damage +2-3 minimum and +4-12 maximum to Fire Damage +2-3 minimum and +4-7 maximum to Fire Damage
Snake's +8-12 to Mana +13-23 to Mana +21-39 to Mana
Snowy +1-2 minimum and +2-4 maximum to Cold Damage for 1 second +2-3 minimum and +3-5 maximum to Cold Damage for 1 second +1 minimum and +2-3 maximum to Cold Damage for 1 second
Sounding not available not available +1 to Barbarian Warcries
Sparking not available not available +1 to Sorceress Lightning Skills
Spiritual not available not available +1 to Druid Shapeshifting Skills
Stalwart +20-30 Defense +30-60 Defense +33-100 Defense
Static +1 minimum and +6-11 maximum to Lightning Damage +1 minimum and +5-9 maximum to Lightning Damage +1 minimum and +4-5 maximum to Lightning Damage
Steel +25-36 to Attack Rating +52-77 to Attack Rating +88-132 to Attack Rating
Stout +1-8 Defense +2-12 Defense +3-12 Defense
Tangerine +3-5% Resist Lightning +4-7% Resist Lightning +7-15% Resist Lightning
Toxic +100 Poison Damage for 5 seconds +90 Poison Damage for 5 seconds +50 Poison Damage for 5 seconds
Trainer's not available not available +1 to Druid Summoning Skills
Viridian +6-7% Resist Poison +8-10% Resist Poison +16-20% Resist Poison
 
Charm Suffixes
Modifier Small Charm Properties Large Charm Properties Grand Charm Properties
Anthrax +50 Poison Damage for 6 seconds +50 Poison Damage for 6 seconds +50 Poison Damage for 6 seconds
Balance 5% Faster Hit Recovery 8% Faster Hit Recovery 12% Faster Hit Recovery
Blight +6 Poison Damage for 3 seconds +6 Poison Damage for 3 seconds +6 Poison Dmage for 3 seconds
Burning +3-4 minimum and +5-8 maximum to Fire Damage +3-5 minimum and +6-11 maximum to Fire Damage +2-3 minimum and +4-7 maximum to Fire Damage
Craftsmanship +1 to maximum Damage +1 to maximum Damage +1 to maximum Damage
Dexterity +1-2 to Dexterity +2-5 to Dexterity +3-6 to Dexterity
Fire +2 minimum and +3-4 maximum to Fire Damage +2 minimum and +3-5 maximum to Fire Damage +1-2 minimum and +3 maximum to Fire Damage
Flame +1 minimum and +2 maximum to Fire Damage +1 minimum and +2 maximum to Fire Damage +1 minimum and +2 maximum to Fire Damage
Fortune 3-5% Better Chance of getting Magic Items not available not available
Frost +1 minimum and +2 maximum to Cold Damage for 1 second +1 minimum and +2-3 maximum to Cold Damage for 1 second +1 minimum and +2 maximum to Cold Damage for 1 second
Glacier +3 minimum and +5-6 maximum to Cold Damage for 1 second +3 minimum and +6-8 maximum to Cold Damage for 1 second +3 minimum and +5-7 maximum to Cold Damage for 2 second
Good Luck 6-7% Better Chance of getting Magic Items not available not available
Greed 5-10% more Gold from Monsters 5-22% more Gold from Monsters 10-40% more Gold from Monsters
Icicle +2 minimum and +3-4 maximum to Cold Damage for 1 second +2 minimum and +4-5 maximum to Cold Damage for 1 second +2 minimum and +3-4 maximum to Cold Damage for 1 second
Incineration +5-7 minimum and +9-13 maximum to Fire Damage +6-10 minimum and +12-17 maximum to Fire Damage +4-7 minimum and +8-14 maximum to Fire Damage
Inertia 3% Faster run/walk 5% Faster run/walk 7% Faster run/walk
Life +5-10 to Life +6-15 to Life +5-20 to Life
Lightning + 1 minimum and +7-10 maximum to Lightning Damage +1 minimum and +6-13 maximum to Lightning Damage +1 minimum and +4-7 maximum to Lightning Damage
Maiming not available not available +3-4 to maximum Damage
Pestilence +25 Poison Damage for 5 seconds +25 Poison Damage for 5 seconds +25 Poison Damage for 5 seconds
Quality not available +2 to maximum Damage +2 to maximum Damage
Shock +1 minimum and +3-6 maximum to Lightning Damage +1 minimum and +3-5 maximum to Lightning Damage +1 minimum and +2-3 maximum to Lightning Damage
Storms +1 minimum and +19-28 maximum to Lightning Damage +1 minimum and +26-38 maximum to Lightning Damage +1 minimum and +22-33 maximum to Lightning Damage
Strength +1-2 to Strength +2-5 to Strength +3-6 to Strength
Sustenance +11-15 to Life +16-25 to Life +21-35 to Life
Thunder +1 minimum and +11-18 maximum to Lightning Damage +1 minimum and +14-25 maximum to Lightning Damage +1 minimum and + 8-21 maximum to Lightning Damage
Venom +15 Poison Damage for 4 seconds +15 Poison Damage for 4 seconds +15 Poison Damage for 4 seconds
Vita +16-20 to Life +26-35 to Life +36-45 to Life
Winter +4-5 minimum and +7-9 maximum to Cold Damage for 1 second +4-6 minimum and +9-12 maximum to Cold Damage for 1 second +4-6 minimum and +8-11 maximum to Cold Damage for 1 second





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