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Gems


Gem Facts
Gems can be inserted in socketed items to give the item magical properties. 
Once a gem has been inserted into an item, it cannot be removed.
An inserted gem will not be affected by a Gem Shrine.
There are five grades of gems:
chipped, flawed, normal, flawless, and perfect.
There are seven types of gems:
amethyst, diamond, emerald, ruby, sapphire, topaz, and skull.
The first gem inserted into an item will determine the color of the item.
Gems are only available from vendors in town, if a character in a multiplayer game has sold a gem to that vendor.
If different type of gems are inserted into a weapon, the attack displayed will randomly vary between the affects caused by the gem, even though the weapon will be attacking with all the effects given it by the gems at the same time.
Classic DII
- only Helms, Shields, and Weapons can be socketed
- the maximum number of sockets that a helm can have is 2
- the maximum number of sockets that shields and weapons can have is 3
Expansion DII
- Helms, Shields, Weapons, and Armor can be socketed
- helms, armor and shields can have 1-4 sockets
- weapons can have 1-6 sockets
Character level requirements have been added to gems in DII Expansion games.
Gem Quality Character Level
Chipped 1
Flawed 5
Normal 12
Flawless 15
Perfect 18



Amethyst
Quality Weapon Shield Helm/Armor Sell Price
  Classic Expansion Classic Expansion Classic Expansion  
chipped_amethyst
Chipped
+40 to attack rating +40 to attack rating +5 to defense +8 to defense +3 to strength +3 to strength 250
flawed_amethyst
Flawed
+60 to attack rating +60 to attack rating +7 to defense +12 to defense +4 to strength +4 to strength 750
normal_amethyst
Normal
+80 to attack rating +80 to attack rating +9 to defense +18 to defense +6 to strength +6 to strength 2500
flawless_amethyst
Flawless
+100 to attack rating +100 to attack rating +12 to defense +24 to defense +8 to strength +8 to strength 7500
flawless_amethyst
Perfect
+150 to attack rating +150 to attack rating +16 to defense +30 to defense +10 to strength +10 to strength 15000
 
Topaz
Quality Weapon Shield Helm/Armor Sell Price
  Classic Expansion Classic Expansion Classic Expansion  
chipped_topaz
Chipped
1-6 lightning damage 1-8 lightning damage 11% resist lightning 12% resist lightning +9% chance to find magic items +9% chance to find magic items 250
flawed_topaz
Flawed
1-7 lightning damage 1-14 lightning damage 12% resist lightning 16% resist lightning +15% chance to find magic items +13% chance to find magic items 750
topaz
Normal
1-8 lightning damage 1-22 lightning damage 16% resist lightning 22% resist lightning +19% chance to find magic items +16% chance to find magic items 2500
flawless_topaz
Flawless
1-10 lightning damage 1-30 lightning damage 19% resist lightning 28% resist lightning +24% chance to find magic items +20% chance to find magic items 7500
flawless_topaz
Perfect
1-15 lightning damage 1-40 lightning damage 24% resist lightning 40% resist lightning +29% chance to find magic items +24% chance to find magic items 15000
 
Sapphire
Quality Weapon Shield Helm/Armor Sell Price
  Classic Expansion Classic Expansion Classic Expansion  
chipped_sapphire
Chipped
1-2 cold damage 1-3 cold damage 11% resist cold 12% resist cold +7 to max mana +10 to max mana 250
flawed_sapphire
Flawed
1-2 cold damage 3-5 cold damage 15% resist cold 16% resist cold +10 to max mana +17 to max mana 750
sapphire
Normal
2-3 cold damage 4-7 cold damage 19% resist cold 22% resist cold +14 to max mana +24 to max mana 2500
flawless_sapphire
Flawless
3-4 cold damage 6-10 cold damage 24% resist cold 28% resist cold +19 to max mana +31 to max mana 7500
perfect_sapphire
Perfect
3-6 cold damage 10-14 cold damage 29% resist cold 40% resist cold +24 to max mana +38 to max mana 15000
 
Emerald
Quality Weapon Shield Helm/Armor Sell Price
  Classic Expansion Classic Expansion Classic Expansion  
chipped_emerald
Chipped
+5 poison damage +10 poison damage 11% resist poison 12% resist poison +3 to dexterity +3 to dexterity 250
flawed_emerald
Flawed
+11 poison damage +20 poison damage 15% resist poison 16% resist poison +4 to dexterity +4 to dexterity 750
emerald
Normal
+17 poison damage +40 poison damage 19% resist poison 22% resist poison +5 to dexterity +6 to dexterity 2500
flawless_emerald
Flawless
+23 poison damage +60 poison damage 24% resist poison 28% resist poison +7 to dexterity +8 to dexterity 7500
perfect_emerald
Perfect
+29 poison damage +100 poison damage 29% resist poison 40% resist poison +9 to dexterity +10 to dexterity 15000
 
Ruby
Quality Weapon Shield Helm/Armor Sell Price
  Classic Expansion Classic Expansion Classic Expansion  
chipped_ruby
Chipped
+3 fire damage +3-4 fire damage 11% resist fire 12% resist fire +6-8 to max hit points +10 to max hit points 250
flawed_ruby
Flawed
+4 fire damage +5-8 fire damage 15% resist fire 16% resist fire +10 to max hit points +17 to max hit points 750
ruby
Normal
+4 fire damage +8-12 fire damage 19% resist fire 22% resist fire +14 to max hit points +24 to max hit points 2500
flawless_ruby
Flawless
+5 fire damage +10-16 fire damage 24% resist fire 28% resist fire +19 to max hit points +31 to max hit points 7500
perfect_ruby
Perfect
+9 fire damage +15-20 fire damage 29% resist fire 40% resist fire +24 to max hit points +38 to max hit points 15000
 
Diamond
Quality Weapon Shield Helm/Armor Sell Price
  Classic Expansion Classic Expansion Classic Expansion  
chipped_diamond
Chipped
+28% damage vs. undead +28% damage vs. undead 5% to all resistances 6% to all resistances +10 to attack rating +20 to attack rating 250
flawed_diamond
Flawed
+34% damage vs. undead +34% damage vs. undead 7% to all resistances 8% to all resistances +15 to attack rating +40 to attack rating 750
diamond
Normal
+44% damage vs. undead +44% damage vs. undead 10% to all resistances 11% to all resistances +20 to attack rating +60 to attack rating 2500
flawless_diamond
Flawless
+54% damage vs. undead +54% damage vs. undead 14% to all resistances 14% to all resistances +25 to attack rating +80 to attack rating 7500
perfect_diamond
Perfect
+68% damage vs. undead +68% damage vs. undead 19% to all resistances 19% to all resistances +30 to attack rating +100 to attack rating 15000
 
Skull
Quality Weapon Shield Helm/Armor Sell Price
  Classic Expansion Classic Expansion Classic Expansion  
chipped_skull
Chipped
Hit steals 2% life, 1% mana Hit steals 2% life, 1% mana Attacker takes 2 damage Attacker takes 4 damage Replenish life +2
Regenerate mana 8%
Replenish life +2
Regenerate mana 8%
500
flawed_skull
Flawed
Hit steals 2% life, 2% mana Hit steals 2% life, 2% mana Attacker takes 3 damage Attacker takes 8 damage Replenish life +3
Regenerate mana 8%
Replenish life +3
Regenerate mana 8%
1500
skull
Normal
Hit steals 3% life, 2% mana Hit steals 3% life, 2% mana Attacker takes 4 damage Attacker takes 12 damage Replenish life +3
Regenerate mana 12%
Replenish life +3
Regenerate mana 12%
5000
flawless_skull
Flawless
Hit steals 3% life, 3% mana Hit steals 3% life, 3% mana Attacker takes 5 damage Attacker takes 16 damage Replenish life +4
Regenerate mana 12%
Replenish life +4
Regenerate mana 12%
15000
perfect_skull
Perfect
Hit steals 4% life, 3% mana Hit steals 4% life, 3% mana Attacker takes 6-7 damage Attacker takes 20 damage Replenish life +5
Regenerate mana 19%
Replenish life +5
Regenerate mana 19%
30000





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